Virtual reality plug-in toolset for NUKE
CARA VR—the much-anticipated new plug-in toolset for the NUKEfamily
of compositing, editorial and finishing products—helps you to
create incredible live-action virtual reality content.
With a specialised toolset that includes headset review, CARA VR
dramatically speeds up the challenging and often tedious process of
stitching and compositing 360° video footage, so you have more time
to focus on creating high-quality immersive experiences.
Why CARA VR?
Seamless stitching of mono or stereo VR content - With an advanced stitching toolset based on stereo disparity
technology from OCULA, CARA VR offers presets for many popular
camera rigs and is easily configured for custom rigs.
Automatic stitch clean-up and correction - CARA VR automatically corrects for exposure and white balance
differences between cameras, and stabilizes moving camera shots for
a more comfortable viewing experience.
Powerful streamlined VR compositing workflows - CARA VR makes it easy for artists to use NUKE’s full suite of
compositing tools on 360° footage for clean-up, set extensions, 3D
element insertion and more.
Headset review inside NUKE - With CARA VR’s support for popular VR headsets, you can review
directly from NUKE’s viewer or NUKE STUDIO’s timeline, eliminating
the need to export to a separate application.
Camera rig solving
Easily solve and refine camera position, rotation, focal length and
lens distortion parameters inside NUKE. With presets for popular
camera rigs including the Freedom 360 and Nokia OZO, plus support
for custom camera rigs, CARA VR can handle footage from any 360°
video shoot. In addition, Python scripting support lets you
automate camera solving and access rig data for other tasks.
CARA VR’s GPU-accelerated Stitcher lets you create a high-quality
360° stitch for both mono and stereo output directly in NUKE. Built
on the disparity technology in OCULA, CARA VR creates a seamless
stitch without artifacts such as lines and ghosting, even on moving
scenes. Split apart the stitch to make manual adjustments on
individual camera views if needed, quickly export STMaps and UV
maps, and easily share stitch setups between artists.
Correction and color matching
Auto exposure settings or environment lighting can cause exposure
and white balance differences between cameras, resulting in
distracting visual mismatches. With CARA VR, you can automatically
correct these differences during the stitching process, producing a
single exposure across all cameras with minimal manual adjustment.
With a unified exposure, you can produce subtle lighting effects,
for example by animating a change in gain over time.
360° tracking and stabilization
With a specialised feature-point tracker optimised to handle
distortion and continuity at the edges of lat/long images, you can
track and paint or merge directly on stitched 360° footage. Track
and stabilize footage during or after stitching to remove excess
motion in order to produce a more comfortable, dynamic VR
experience without compromising quality. Stabilization data from
NUKE’s built-in Camera Tracker can also be used as part of the
VR compositing workflows
CARA VR offers a GPU-accelerated toolkit that speeds up compositing
tasks by providing the ability to use NUKE’s full set of
compositing tools directly on 360° material, including built-in
node toolsets that make it easy to quickly roto, paint and track. A
new Spherical Transform node lets you work with rectilinear,
lat/long, cube map and fisheye projections, change between them at
any time, and export in your choice of format for delivery. In
addition, you can apply any convolve or blur effect across the 360°
360°stereo rendering and slit-scan shader