V-Ray for MODO seamlessly integrates production-proven rendering
capabilities into MODO’s native workflow. Choose between multicore
CPU and GPU-accelerated rendering for complete creative control and
fast results. Built to handle the toughest projects and biggest
scenes, V-Ray for MODO will fit into any production pipeline. See
why top artists and designers rely on V-Ray every day to create
award-winning designs and visual effects.
V-Ray for MODO is compatible with V-Ray 3.0 for 3ds Max, Maya, and
NUKE render nodes.
Powerful CPU rendering
Render photoreal images and animations with V-Ray's
highly-optimized, adaptive ray tracing technology.
Incredibly fast GPU rendering
Get an added speed boost with GPU-accelerated look development and
final frame rendering.
Leverage the full power of multiple computers working together to
render a single frame.
Automatically remove noise and cut render times by up to 50%.
Choose from ray traced or hybrid GI methods for the right balance
of quality and speed.
Render accurate and artistic lighting with a wide range of light
types, shapes and controls.
Create node-based physical materials with multiple layers, and add
GTR/ GGX highlights for great looking reflections.
For specialized materials, choose from a selection of purpose-built
shaders for car paint, subsurface scattering, hair, skin and more.
Ray traced rounded corners
Generate perfectly smooth edges at render-time with no extra
Quickly apply seamless textures without UVs.
Simulate any camera and lens with controls for exposure, depth of
field and motion blur.
Render VR-ready content for popular virtual reality headsets.
Fit massive scenes in memory and cut render times using
load-on-demand proxy objects.
V-Ray scene exchange
Import ready-to-render V-Ray scene files exported from V-Ray for
Hair & fur
Import Alembic hair and fur as proxy geometry and render using
V-Ray's optimized hair shader.
Create complex cutaways and sections by subtracting any mesh
Render optimized volumetric effects and import OpenVDB files from
Realflow and Houdini.